THE RATIONALE OF PSYCHODRAMA
                (THE
                          LOGICAL PROGRESSION OF THE
                            BASIC
                              CONCEPTS OF ACTION
                                  EXPLORATIONS)
          Adam Blatner, M.D.
    
    (April 6, 2013.)
      
 I've been re-thinking the basic principles of
      Moreno's various approaches, seeking some more understandable
      rationale. Gradually a progression of logical concepts have become
      more apparent (and are noted below). They are not organized in
      Moreno's own writings, but I've felt that making the points more
      comprehensible is part of my mission. This is not just about
      classical psychodrama as a treatment for mental illness, but
      rather about the whole corpus of Moreno's efforts, including
      - the use of psychodramatic methods in psychotherapy and for
      life-enhancement for healthy people
      - sociodrama
      - axiodrama (which is semantics explored in action)
      - bibliodrama (which explores sacred and fictional texts, seeking
      the personal associations of the group as they identify with
      different roles in the story)
      - role training (which includes simulations, technical and
      people-skills practice for all kinds of roles, including medical
      and legal
      - spontaneity development or vitality training for healthy as well
      as not-so-healthy
      - sociometry
      - role theory and role as a user-friendly language for developing
      mental flexibility especially in the psycho-social dimension
      - broadening the role repertoire to include the non-rational,
      mixed Morenian approaches with various expressive arts approaches
      (those that involve improvisation)
      - the basic philosophy of creativity and spontaneity
      ... and so forth.
      
      I think Moreno was so taken with his intuition of the
      revolutionary power of his ideas that he may have over-estimated
      how much good they can by themselves. In my opinion, they need to
      be combined with innumerable other approaches and technologies,
      but indeed they do add some powerful energies and ideas in many
      potential arenas of progress. 
      Action Explorations
      This is my term for a complex of ideas that not only includes
      psychodrama and its related approaches, but also elements of
      approaches that include improvisation, enactment, creative
      collaboration, and (sometimes) deepening insight. This is my
      latest revision and will form the basis for rewriting my next
      edition of what was in the past titled Acting-In, and in
      the future will be titled Action Explorations. That’s
      because these words and Moreno’s vision transcends the medical
      model of therapy or treatment, and includes business, schools,
      continuing professional education, spiritual development,
      recreation, community action, personal development, and so
      forth.   (To lump these all under the rubric of
      psychodrama is misleading, because other than those in the know,
      the cognoscenti, the in-group, most people think of psychodrama
      only as the classical method—and even that is rarely really
      understood! (Journalists typically mis-use the term to describe
      the way certain situations can be both psychologically-infused and
      also dramatic—they miss the consciousness-expanding dimension
      because they don’t know of any way that really expands
      consciousness, and the very idea is for many still somewhat
      foreign.)
      A Technology for Consciousness-Expansion
      The following list of principles should be recognized as tools. A
      good theoretical concept, an apt word or metaphor, a technique or
      way of doing something, a way of thinking about something, is a
      tool as much as any piece of hardware! In turn, tools may be
      integrated into a wide variety of approaches.
      
      I’ve listed the following principles as being associated with
      Moreno’s complex of ways to raise consciousness.
      
      Many of these principles are useful in themselves, and when any
      techniques are combined with others, their effects are magnified.
      Technology involves more than hardware: theories, concepts, the
      choice of words, and techniques—the way the tools are used—all are
      part of this expanded methodology. With this in mind, saying it
      again, the following should be recognized as tools that can be not
      only used to help people improve their communications, solve
      problems, and enhance self-awarness, but often they can be taught
      to the people who use these methods!
       A Logical Progression of Concepts
        1. Creativity as a goal & value, replacing the illusion
      that there’s a “right” way to fix it.
           (Explanations of these will follow.)
       2. Improvisation as a way to be more creative.
       3. Spontaneity as the optimal psychological state for
      improvising.
       4. Warming-up as the operations that enhance spontaneity.
       5. Play as one of these dynamics.
       6. The small group as an instrument for feedback,
      encouragement, ideas, collaborative creativity.
       7. Re-play, re-do, as an implicit opportunity to try
      different things, experiment. 
      
      These are pretty much true for all kinds of collaborative
      creativity. Now, when it comes to the challenges of dealing with
      the psycho-social aspects of problems, the next series of
      principles apply:
      
       8. Drama as Useful Metaphor for Life.
       9. Role as the basis for a language for analysis and
      exploration
      10. The stage as a “laboratory” for psycho-social exploration.
      11. Others to help—as facilitator-director, supporting player,
      audience roles, in contrast to everyone in the group playing the
      same role. This role distribution reduces the demand on the main
      player.
      
      And, to emphasize again, especially with people who are willing to
      learn new ways of taking responsibility for their lives;
      12. All these principles and techniques may be learned. People can
      come to use them so they can engage in problem-solving on their
      own.
       The Techniques:
      Many techniques exist! I’ve been able to notice several rough
      groupings: 
      
      13. Variations in self-disclosure.
          A. The person half-knows what isn’t being
      spoken and makes asides to the audience as if in confidence.
          B. Or the person offers a soliloquy, thinking
      out loud.
          C. Or the main player warms up by being
      interviewed by the direcctor, the “walk-and-talk.”
          D. Some things that are murmured almost
      inaudibly are repeated loudly by the double or, with
      encouragement, by the main player (the protagonist). This is
      “amplification.” Or the director amplifies the words.
          E. Multiple Parts of Self: Part of me feels
      that... while another part thinks the opposite.
          F. Concretization: Metaphoric phrases are
      enacted more literally to bring the feelings more into
      consciousness.
          G. Personfication of what in actually has no
      voice or vocabulary—furniture, walls, furniture.
          H. “Surplus Reality”: Enacting people who have
      died, not yet born, what a baby could say if it could talk, what
      someone else might say if they had great insight.
          I. The “magic pills” that enable people who are
      not articulate to be more fully expressive, or to speak with some
      depth of insight.  . 
       half whisper—asides, voice-over, helping the main player to
      articulate what generally remains unspoken and unconscious.
          J. Exaggeration: Express a statement more
      affirmatively.
      
      13. Variations on time: Repeating an event, from the past.
         A. Amplifying the present, adding other voices,
      getting grounded in the protective context of the actual session,
      the allies, the safety
         B. Replaying a scene exaggerating the nonverbal
      behavior and leaving the words out.
         C. Exploring a past event. What was it like.
         D. Re-doing a past event: How it might be better.
         E.  Future Projection:  Anticipating an
      event—feared or hoped-for.
               (1) Mixing that
      with an opportunity to rehearse a behavior.
      .
      14. Shifts in viewpoint. 
           A. The mirror technique, which is like
      video playback without the camera or projector. People just
      observe and re-play: 
          B. Role Reversal. Help in warming up to what
      it’ like to be the other person. There is much involved in
      developing this skill, which is one of the most important ways to
      build empathy.
          C. Play a higher ideal, best self, or guardian
      angel, protective older sib, defending attorney, advocate..
          D. The self now talking to they more vulnerable
      or out-of-control younger self
          E. Other role conflicts within the
      self—multiple parts..
          E. A scene where one is among others who are
      supports, the audience, the party.
          F. “Behind the Back”—other people being frank
      and feared negative.
                       
      Or positive. 
       (Other variations in Dickens’ Christmas Carol)
      
      15. Playing fictional but psychologically valid roles:  
         A. The vulnerable inner child or some variation.
         B. The ideal and protective older self, best friend,
      guardian angel, ideal parent.
         C. Reconciliation with one who has died. 
         D. Encounter with those who have left, died, moved
      away.
      
      16. Scenes that would be healing, aside from their factual
      possibility.
      
      17 Time Line, to heighten the awaress of life not just as “one
      damn thing after another,” to discern some story-like theme.
      
      18. Sociometric techniques:
          A. Family sculpture, or group sculpture. 
          B. Diagraming to highlight in consciousness the
      themes of preference and criteria.
      
      19.  Audience Roles: 
          A. Sharing 
          B. How might someone else do it.
          C. Let many people be various roles who are
      supportive or negative in the social network.
      
      20.  Miscellaneous:
          A. Magic Shop
          B, General Roles (fictional): Bibliodrama,
      composite sociodrama.
      
      This list is suggestive rather than definitive. Feel free to
      create new variations! 
      
      For responses, email me
        at adam@blatner.com
    
      
        Return
to
              top